Art Director / Product Designer MICROSOFT VIA TEKSYSTEMS 2023 - 2026
Art directed and designed AI-assisted Microsoft 365 presentation and content experiences, creating design system experiments and AI training libraries for typography, color, layouts, and data visualizations to guide AI-generated outputs.
Principal Design Director MICROSOFT 2019 - 2022
Created key UX concepts for a Microsoft Designer vision prototype used to evaluate product direction and gain executive alignment. Art directed and managed a team of designers creating templates for Word, PowerPoint, and Excel, collaborating across product teams to raise quality standards, improve efficiency, and meet product timelines. Designed template website experiences and established scalable design and production pipelines supporting nearly 20,000 visual assets in ten months.
UX Director GODADDY 2016 - 2019
Led design teams to create a new logged-in home experience that increased website publish rates by 10%, improved usability and customer satisfaction, and increased gross conversion rate by $3 per customer. Led cross-product design experiments for domain purchase that increased product activation by 10% and generated nearly $20M in additional revenue.
Senior UX Director PICMONKEY 2011 - 2016
Defined product vision, UX design, and visual identity for new Photo Editor and Collage web and mobile apps that reached 25 million MAU and $20M in annual revenue within three years. Led a design team to create a cohesive experience across web, mobile, brand, and marketing. As an executive team member, contributed to product strategy, roadmap definition, marketing and business development initiatives, and investor funding efforts.
Design Consultant SEQUEL STUDIO NEW YORK, ARTEFACT, HTC, ALLOVUS, COZI 2007 - 2010
Designed web and mobile experiences through concepts, prototypes, and wireframes. Created visual design and icon systems aligned with brand and accessibility guidelines. Conducted user research and usability evaluations to define and refine solutions.
Senior Product Designer MICROSOFT VIA FILTER 2005 - 2009
Designed a multi-touch application for Microsoft Surface Globe that received high user satisfaction and usability ratings. Envisioned and tested game concepts for Microsoft Flight Simulator, balancing usability with game mechanics and advanced scenarios. Simplified the Microsoft Live Meeting experience and information architecture by leading a multi-disciplinary rapid design process under a tight timeline.
Product Designer / Manager MICROSOFT 1995 - 2005
Led design teams across foundational Microsoft products including Internet Explorer, Messenger, Hotmail, Windows Media Player, Windows XP, and Windows Vista. Defined end-to-end experiences and future product concepts through cross-product and division collaboration. Contributed to product design, visual language, iconography, and visual asset curation, including the Bliss desktop wallpaper, one of the most recognized digital images today.
16 U.S. patents 2004 - 2024
5 utility patents covering interactive software experiences and image editing, and 11 design patents for visual interfaces and iconography, with inventions assigned to Microsoft and PicMonkey
BFA, Graphic Design & BA, Art
University of Washington